Features and Utilities
our plan
KEY FEATURES AND UTILITIES in game:
Earn Rewards: PVE, Engage in competitive battles to earn valuable rewards, enhancing your gameplay experience.
Purchase In-Game Materials: Boost your gaming journey by acquiring in-game materials, allowing you to progress faster and achieve greater feats.
Acquire special Boxes: Unleash the excitement with Boxes containing non-cosmetic NFTs, adding rare and valuable assets to your collection.
Via HOLDING or buying badge:
Common badge/hold min. 100 ZOP token: Unlock marketplace activity
Rare badge/hold min. 1k ZOP token: Activation swap NFT/Token
Epic badge/hold min. 5k ZOP token: Access Rent system
Legendary badge/lock min. 10k ZOP token: Pass, full access to every Zoppel product
WHY THIS IS DIFFERENT FROM ANY OTHER WEB3 GAME?
Because usable and accessible by all. Because simple & user friendly.
HOW THE NFT ARE LEVERAGING THE POWER OF ZOP TOKEN
Let’s explore the key points we studied to align incentives across players, investors, and developers, creating a thriving ecosystem.
Our innovative framework ensures a seamless experience for both Web3 and Web2 gamers and real freedom of movement and choice.
Private ownership in digital is something unique and epochal especially for gamers but it needs to be supported by a utility, an ecosystem, a philosophy and the simple ability to share what you own in customizable ways and a real, universal, shared intrinsic and economic value.
Other characteristics:
ZOP token functionality within the ecosystem: it can be used to purchase goods and services within the application, to participate in events or promotions, or to gain access to exclusive features, some examples, using ZOP tokens also purchase a premium subscription within the application or activate "Staking Program" or long term plan from Holder or even access exclusive discounts on Zoppel Universe products of various nature.
ZOP token some functionality within TLOF's Game Economy, some examples: Purchases of various types, Unlocks, Resource Exchange, Breeding, Access to tournaments or special events, Upgrades, Power ups, Skins & Weapons, etc. Many of these involve Burn built into the action, and thus respond to both the demand for a function, a specific and precise as well as important purpose within the game and the demand for these resources that any economy needs, as well as the need for actual use and thus actual reduction in the amount of the resource itself circulating.
Access to content not related to the game but to web3 always traceable to ZOP token. This in turn is exchangeable directly in the app with other resources to enable a 'full game experience. Many of the functions described, except those involving direct action on an NFT, are manageable directly from app.
BDA (Blockchain digital Assets) or "StableNft": This innovative type of NFT, involves a predetermined price of the Nft in question, and which then has a fixed countervalue directly in Dollars. A practical example. Anna EPIC version, will have in the web3 a value range from $1000 to $1500, there can be placed with a price in that value range, but the value will never fall below $1000. The functions, the advantages of being Holder, the higher monetization of the "Passive Reward System" and the limited number + the possibility of merging multiple nfts of the same type, will determine the amount of Nfts that can be found in the market. Another example RAD token will be sellable and purchasable presumably for $1, in the form of bundles of different quantities of predetermined RAD tokens.
The stable system for ZOP value stability: "Swapping-locking-burning-sharing".
While constantly releasing ZOP tokens from the Sharing System, we strive to ensure their long-term value. Therefore, we decided to partially connect the token to the game economy and do so also in a way that it is the set of users that drives the demand for the token and thus its value. As the extractable supply decreases due to the set of mechanisms such as Burn, Holding and Sharing it will increase the value of ZOP and thus the exchange/extraction coefficient from the game itself in favor of the ecosystem.
Collect to Earn: We have designed a stable mechanism of ZOP “swap - stake - share”, the only way for players to obtain ZOP tokens in games. This mechanism ensures that the value of ZOP tokens is preserved through a long period of time and the token can be released continuously in accordance with user demand that will actually determine the release. The quantity to be released depends on the strategy that each individual player will adopt. The variety of possibilities will sustain the ecosystem. ZOP output distribution: ZOP output from users to Zoppel will be separated equally, 25% reserve fund, 25% burn and 50% replaced for users in the "Sharing System".
This is a preliminary assessment that may be subject to some variation for improved and strategic purposes.
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