Zoppel Whitepaper
  • 🦋WELCOME !
    • 🤖Valfredo's summary
      • 😎Extended Context
  • 📝What Zoppel Is?
    • 💡Idea and Vision
    • ❤️Core Values
    • 🗝️Key elements
  • 🎨identity
    • Zoppel
      • Zoppel Comicbook
        • Story
      • Zoppel Game
        • Endless vertical shooter - Prototype
        • Shoot em'all - Beta
        • The Legend of Furiax
      • What to know about Zoppel
  • 📖Tokenomic (Stable - Nft - Economy)
    • Introduction to the concept of Tokenomic
    • ZOP Token
      • Let's Go Deeper
        • Features and Utilities
        • Repartition for all web3 activity
        • The basics
        • Behind Tokenomic
          • Zoppel Universe Framework
          • Traditional Mobile Game
          • Disclamer
    • Unique Business Model
      • Behind our model
      • BDA & Stable-Nft-Economy
        • Introduction to currencies/tokens
        • Ecosystem Sustainability
          • Bullet Point Sustainability
        • BDA (StableNFT)
          • Distribution of Rad & NFT
          • RAD Token Output
        • Product and Ideas for the Future
          • Sharing System
            • Holder
            • Staking
            • Referral
          • Artificial Intelligence
          • "Rent System," "Referral & Staking System"
        • 💜Values
      • Web3
        • Development & Planning
          • Our strengths
          • The circle of the four elements:
          • Phases:
        • Future
      • The Revolution
    • Zoppel Foundation
  • 🎮GAME&GAMEPLAY
    • The Legend Of Furiax
      • Game
      • Characters
        • Anna
        • Furiax
        • Valfredo
      • Gameplay
        • Blockchain Digital Assets (BDA)
      • Factions
      • Meta Game
        • Chest
        • Quest
        • Battle Pass
      • Features
      • Endless Mode
      • Idle Game
  • 📲B-PRODUCT
    • Coming Soon
  • 🌴ROADMAP
    • ⛽Brick by brick
  • 🪐TEAM
    • Team
  • 🙏THANKS!
    • 💛Thank you!!!
      • ❗Attention Plase
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  1. GAME&GAMEPLAY
  2. The Legend Of Furiax
  3. Meta Game

Battle Pass

The Battle Pass has a number of milestones that correspond to the days required for completion.

Each milestone achieved allows the player to receive a specific reward.

To complete a milestone, the player must collect a certain number of shadows. A shadow is collected when it is defeated during a match.

At Battle Pass the player can:

  • participate for free by receiving a basic reward upon completion of each milestone;

  • participate by purchasing the paid Battle pass in the shop so as to receive larger rewards upon completion of each milestone.

Details

The paid Battle pass also allows the player to participate for free in all Events that require Tickets without having to purchase them.

The Battle Pass has a time duration: once it expires, the time ends regardless of whether the player has managed to pass all milestones.

Even if he/she has purchased the paid version, once the time limit expires the player will lose all benefits related to the unachieved milestones.

A new Battle Pass with new milestones will be started immediately afterwards.

1 Battle Pass contains 10 milestones

3 Battle Passes alternate in 1 month.

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Last updated 12 months ago

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