Zoppel Whitepaper
  • 🦋WELCOME !
    • 🤖Valfredo's summary
      • 😎Extended Context
  • 📝What Zoppel Is?
    • 💡Idea and Vision
    • ❤️Core Values
    • 🗝️Key elements
  • 🎨identity
    • Zoppel
      • Zoppel Comicbook
        • Story
      • Zoppel Game
        • Endless vertical shooter - Prototype
        • Shoot em'all - Beta
        • The Legend of Furiax
      • What to know about Zoppel
  • 📖Tokenomic (Stable - Nft - Economy)
    • Introduction to the concept of Tokenomic
    • ZOP Token
      • Let's Go Deeper
        • Features and Utilities
        • Repartition for all web3 activity
        • The basics
        • Behind Tokenomic
          • Zoppel Universe Framework
          • Traditional Mobile Game
          • Disclamer
    • Unique Business Model
      • Behind our model
      • BDA & Stable-Nft-Economy
        • Introduction to currencies/tokens
        • Ecosystem Sustainability
          • Bullet Point Sustainability
        • BDA (StableNFT)
          • Distribution of Rad & NFT
          • RAD Token Output
        • Product and Ideas for the Future
          • Sharing System
            • Holder
            • Staking
            • Referral
          • Artificial Intelligence
          • "Rent System," "Referral & Staking System"
        • 💜Values
      • Web3
        • Development & Planning
          • Our strengths
          • The circle of the four elements:
          • Phases:
        • Future
      • The Revolution
    • Zoppel Foundation
  • 🎮GAME&GAMEPLAY
    • The Legend Of Furiax
      • Game
      • Characters
        • Anna
        • Furiax
        • Valfredo
      • Gameplay
        • Blockchain Digital Assets (BDA)
      • Factions
      • Meta Game
        • Chest
        • Quest
        • Battle Pass
      • Features
      • Endless Mode
      • Idle Game
  • 📲B-PRODUCT
    • Coming Soon
  • 🌴ROADMAP
    • ⛽Brick by brick
  • 🪐TEAM
    • Team
  • 🙏THANKS!
    • 💛Thank you!!!
      • ❗Attention Plase
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  1. GAME&GAMEPLAY
  2. The Legend Of Furiax
  3. Meta Game

Chest

Each chest can have different levels of rarity:

Bronze;

Silver;

Gold;

Platinum.

When a chest is collected, it is automatically placed in one of the slots designated for chest opening available on the Chest screen.

If the slots are all full, a message will be shown at the beginning of the game warning the player that he or she cannot collect chests without freeing a slot first.

The rarity ivlevel of the chest determines the amount of rewards the player will find in it and the amount of time it will take to open it.

Details

Chests can contain:

Soft currency;

Hard currency common;

Hard currency rare;

XP points;

magnet powerup;

shield powerup;

bomb powerup;

double shot powerup;

equipment shards;

larvae of Furiex

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Last updated 12 months ago

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