The circle of the four elements:
Game: Nfts ← PLAYER → Resources
The player buys NfToken and other development resources directly from the community, then from the Zoppel Universe platform marketplace.
Player ------> Zop Nftoken
The player is incentivized to hold Nfts and resources such as Zop NfToken to access different levels of Premiership and exclusive benefits.
Zop NfToken -------> Player
The player buys in-game Nfts of different types, from characters to collections to Skins, Weapons or music, directly from the community for research, development, customization or collection.
Player ---> NFTS
Player sells directly from the community everything he/she extracts from the game, from redundant ZOP NfToken, to game Nfts of different types, from characters, to collections up to Skins, Weapons or music, or fragments of Nfts.
NFTs ---> Player
Player gets ZOP NfToken from the multiple game modes.
Game-> Zop NfToken -------> Player
Player gets resources and Nfts from the multiple game modes.
Game-> NFTs -------> Player
Player spends resources and ZOP NfToken on research and development.
Zop NfToken ---> NFTs ----> Player
Full game experience, needs user activities: advancing in the game and competing with other players requires research and development. Research and Development, customizing and collection require the use of ZOP NfToken, or other nft resources, creating demand and scarcity for the market.
Game ---- > ZOP NfToken ---- > NFTS --- > Players
This is a preliminary assessment that may be subject to some variation for improved and strategic purposes.
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