# Phases:

Phase 1 → Phase 2.

Players begin the 'adventure. Competing is part of the gaming ecosystem, and you compete in all game modes with leaderboards, but also through special events or tournaments or more simply, against the game itself, with tasks. Competing leads to buying more ZOP NfToken and NFT in general, for fierce competition. This will increase the demand for underlying assets.

<br>

Phase 2 → Phase 3

The requirements for players will be higher in proportion to their level attained, because players have to spend large amounts of capital on research and development depending on the more NFTs they own, type, or advancement in the game. Then NFTs will be able to establish themselves in the highest expected price range as they decrease in quantity in the market and in supply.

<br>

Step 3 → Step 4

Since the rate of return cannot decrease, players whose sole purpose is commercial business will have several monetization options, so as not to concentrate output on a single NFT resource. As a result, the amount of resources and Nft in the market remains at a rational level and allows new players to have a better chance to start the game and enjoy a better gaming experience.

{% hint style="warning" %}
This is a preliminary assessment that may be subject to some variation for improved and strategic purposes.
{% endhint %}


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