Ecosystem Sustainability

The ecosystem is sustained by a mix of preestablished programs and systems: the Stable-Nft-Economy, which at its core contains the "Feature System" and the "StableNFTs", the Buyback, Burn & Stacking Program, and a fundamental balance between the elements and the user as an active participant.

Balance between supply and demand: a tokens purchase program "Buyback Program" a tokens destruction program "Burn Program" an affiliate program through staking that can allow you to put what you own to good use by gaining access to NFT mining such as resources or tokens or generations of unique, very limited run Nfts or tickets to special events, called the "Staking Program" and finally a long-term membership program that gives access to Rewards related to proven holding of particular NFT or quantities of resources, not necessarily through staking, this will give access in addition to the benefits listed before also to special content related to the Zoppel Universe project in its entirety.

The measures taken to ensure the sustainability of the "StableNftEconomy" thus the ecosystem are varied and all fall under the "Feature System": the Free to play System and the broader category called the "In-Game Feature System".

Free to play System, was designed for two main reasons: simplifying access and thus enjoyment, and exponentially increasing interest in the system. This will give anyone the opportunity to freely try the game, but even finish it without ever interacting with the blockchain part. Free to Play provides the possibility to make In-Game purchases within Zoppel Universe's shop and everything within the shop will be sold by Zoppel Universe itself but at a price increased by double, compared to the price set through the "StableNftEconomy" in Zoppel Universe's Web3 marketplace, which in contrast to the shop features only secondary sales by users themselves between users. This incentive in turn has two purposes: one, to' direct and channel all users participating in the ecosystem to purchase any product from another user and not from Zoppel Universe; and two to allow Zoppel to make the in-game experience complete even for those who do not intend to interact with the Blockchain but aware that the higher price will be offset by the greater ease of access to those resources, and at the same time allow Zoppel to manage that price difference both to be able to pay the 30 percent fees retained by the stores and equally to be able to implement the "Buyback Programm."

"In-Game Feature System": can be used to purchase goods and services within the application, to participate in events or promotions, or to gain access to exclusive features, some examples, using ZOP tokens also purchase a premium membership within the application or activate "Staking Program" or long term plan from Holder or even access exclusive discounts on Zoppel Universe products of various kinds. Purchases of various types, Unlocks, resource exchanges, Don't Lose Data, Breeding, access to tournaments or special events, upgrades, power ups, Skins & weapons etc.

"StableNft": This innovative type of NFT, involves a predetermined price of the Nft in question, and which then has a fixed countervalue directly in Dollars. A practical example. Anna EPIC version, will have in the web3 a value range from $1000 to $1500, there can be placed with a price in that value range, but the value will never fall below $1000. The functions, the advantages of being Holder, the higher monetization of the "Passive Reward System" and the limited number + the possibility of merging multiple nfts of the same type, will determine the amount of Nfts that can be found in the market. Another example RAD hard currency will be sellable and purchasable presumably for $1, in the form of bundles of different quantities of predetermined RAD token.

Ecosystem Participation: Staking & Governance. Staking, where users can "lock in" their tokens for a period of time to receive interest or benefits, or through governance, where users can participate in important decisions regarding the project using their tokens.

Last updated